This board game, designed for middle school students, introduces the concepts of energy use in our lives and the real impact that personal choices can have on our energy consumption, energy bills, and fuel supply.

This hands-on activity will provide students with an understanding of the issues that surround environmental clean-up. Students will create their own oil spill, try different methods for cleaning it up, and then discuss the merits of each method in terms of effectiveness (cleanliness) and cost. They will be asked to put themselves in the place of both an environmental engineer and an oil company owner who are responsible for the clean-up.

In this short activity, students or groups are tasked to make concept sketches that track the source of electrical power as far back as they can conceive. The concept sketches reveal students' prior conceptions of the power grid and energy mix, and lead naturally into a lesson or discussion about energy resources and power production.

Students use Google Earth to analyze oil consumption per capita in the US and around the world. Students then use spreadsheets to create graphs and calculate statistics regarding per capita energy use among various categories.

This is a semester-long jigsaw project in which students work in teams to explore the effects of energy resource development on local water resources, economics, and society. Students are presented with a contemporary energy resource development issue being debated in their community. They research the water, geological, economic, and social impact of the project, and then either defend or support the development proposal.

An activity focusing on black carbon. This activity explores the impacts of the use of black carbon generating wood, dung, and charcoal for fuel in developing countries.

This Flash animation describes how hybrid-electric vehicles (HEVs) combine the benefits of gasoline engines and electric motors and can be configured to obtain different objectives, such as improved fuel economy, increased power, or additional auxiliary power for electronic devices and power tools.

This is a team-based activity that teaches students about the scale of the greenhouse gas problem and the technologies that already exist which can dramatically reduce carbon emissions. Students select carbon-cutting strategies to construct a carbon mitigation profile, filling in the wedges of a climate stabilization triangle.