In this activity, student teams research and develop a proposal to decrease the carbon footprint of their city's/town's public transportation system and then prepare a report that explains why their transportation plan is the best for their community.
This Energy Flow Charts website is a set of energy Sankey diagrams or flow charts for 136 countries constructed from data maintained by the International Energy Agency (IEA) and reflects the energy use patterns for 2007.
Sankey (or Spaghetti) diagrams parse out the energy flow by state, based on 2008 data from the Dept. of Energy. These diagrams can help bring a local perspective to energy consumption. The estimates include rejected or lost energy but don't necessarily include losses at the ultimate user end that are due to lack of insulation.
This is a team-based activity that teaches students about the scale of the greenhouse gas problem and the technologies that already exist which can dramatically reduce carbon emissions. Students select carbon-cutting strategies to construct a carbon mitigation profile, filling in the wedges of a climate stabilization triangle.
This interactive diagram from the National Academy of Sciences shows how we rely on a variety of primary energy sources (solar, nuclear, hydro, wind, geothermal, natural gas, coal, biomass, oil) to supply energy to four end-use sectors (residential, commercial, industrial, and transportation). It also focuses on lost or degraded energy.
This lesson focuses on the importance of ocean exploration as a way to learn how to capture, control, and distribute renewable ocean energy resources. Students begin by identifying ways the ocean can generate energy and then research one ocean energy source using the Internet. Finally, students build a Micro-Hydro Electric Generator.
This Flash animation describes how hybrid-electric vehicles (HEVs) combine the benefits of gasoline engines and electric motors and can be configured to obtain different objectives, such as improved fuel economy, increased power, or additional auxiliary power for electronic devices and power tools.
This activity is a learning game in which student teams are each assigned a different energy source. Working cooperatively, students use their reading, brainstorming, and organizational skills to hide the identity of their team's energy source while trying to guess which energy sources the other teams represent.