In this JAVA-based interactive modeling activity, students are introduced to the concepts of mass balance, flow rates, and equilibrium using a simple water bucket model. Students can vary flow rate into the bucket, initial water level in the bucket, and residence time of water in the bucket. After running the model, the bucket's water level as a function of time is presented graphically and in tabular form.

In this activity learners investigate the link between ocean temperatures and hurricane intensity, analyze instrumental and historical data, and explore possible future changes.

This animation depicts global surface warming as simulated by NCAR's Community Climate System Model (CCSM) Version 3. It shows the temperature anomalies relative to the end of the 19th century, both over the entire globe and as a global average. The model shows the temporary cooling effects during 5 major volcanic eruptions and estimates future temperature trends based on different amounts of greenhouse gas emissions.

In this activity, students graph and analyze methane data, extracted from an ice core, to examine how atmospheric methane has changed over the past 109,000 years in a case study format. Calculating the rate of change of modern methane concentrations, they compare the radiative forcing of methane and carbon dioxide and make predictions about the future, based on what they have learned from the data and man's role in that future.

This activity with a lab report instructs students to solve and plot 160,000 years' worth of ice core data from the Vostok ice core using Excel or similar spreadsheets to analyze data. Students learn about ice cores and what they can tell us about past atmospheric conditions and the past atmospheric concentrations of CO2 and CH4.

This interactive visualization allows users to compare future projections of Wisconsin's average annual temperature with the actual changes of the last five decades. Text on the web page encourages students to think about the challenges Wisconsin could face if these changes occur.

In this interactive simulation, students can explore global CO2 emissions displayed by different continents/countries and plotted based on the GDP. A map view is also accessible.

This is a multi-step activity that helps students measure, investigate, and understand the increase in atmospheric CO2 and the utility of carbon offsets. It also enables students to understand that carbon offsets, through reforestation, are not sufficient to balance increases in atmospheric C02 concentration.

Students gain experience using a spreadsheet and working with others to decide how to conduct their model 'experiments' with the NASA GEEBITT (Global Equilibrium Energy Balance Interactive Tinker Toy). This activity helps students become more familiar with the physical processes that made Earth's early climate so different from that of today. Students also acquire first-hand experience with a limitation in modeling, specifically, parameterization of critical processes.

The Climate Momentum Simulation allows users to quickly compare the resulting sea level rise, temperature change, atmospheric CO2, and global CO2 emissions from six different policy options projected out to 2100.

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