This video production is a part of a four-panel report from the National Academies' America's Climate Choices project. The video maps out the realm of our accumulated knowledge regarding climate change and charts a path forward, urging that research on climate change enter a new era focused on the needs of decision makers.

Students analyze complex real-world problems by specifying qualitative and quantitative criteria and constraints for solutions that account for societal needs and wants. This place-based activity discusses multiple strategies to reduce carbon emissions, and realistic paths to preventing climate change.

This carbon calculator, developed by the EPA, guides students in calculating their carbon footprint and then using that information to make decisions about how to reduce their carbon emissions.

This activity has students examine the misconception that there is no scientific consensus on climate change. Students explore temperature data and report their conclusions to the class. Then students examine techniques of science denial and examine a claim about scientific consensus.

This video highlights the Pentagon's focus on climate change as the military examines potential risks, strategic responses, and impacts of climate change on future military and humanitarian missions. In 2010, for the first time, the Pentagon focused on climate change as a significant factor in its Quadrennial Defense Review of potential risks and strategic responses. Rear Admiral David Titley, Oceanographer of the Navy, explains why the US military sees clear evidence of climate change and how those changes will affect future military and humanitarian missions.

This game is an expansion on the popular board game Catan, it adapts the regular Catan game to become a game about sustainability and climate change. It's a neat idea, but teachers must already own the game and know how to play it.

This game-based learning would be great for after-school activities, environmental clubs, or a 'free' period in school. The amount of setup needed to get the game going and explain the rules may be too involved for regular classroom use.

One of a suite of online climate interactive simulations, this Greenhouse Gas Simulator uses the bathtub model to demonstrate how atmospheric concentrations of CO2 will continue to rise unless they are lowered to match the amount of CO2 that can be removed through natural processes.

This video addresses two ways in which black carbon contributes to global warming. When in the atmosphere, it absorbs sunlight and generates heat, warming the air. When deposited on snow and ice, black carbon changes the albedo of the surface. The video is effective in communicating about a problem frequently underrepresented in discussions of climate change and also public health.

The activity follows a progression that examines the CO2 content of various gases, explores the changes in the atmospheric levels of CO2 from 1958 to 2000 from the Mauna Loa Keeling curve, and the relationship between CO2 and temperature over the past 160,000 years. This provides a foundation for examining individuals' input of CO2 to the atmosphere and how to reduce it.

The Climate Momentum Simulation allows users to quickly compare the resulting sea level rise, temperature change, atmospheric CO2, and global CO2 emissions from six different policy options projected out to 2100.