This 3-activity sequence addresses the question: 'To what extent should coastal communities build or rebuild?' The activity uses social science and geoscience data to prepare an evidence-based response to the question, in targeted US coastal communities.

This is a multi-step, interactive tool for users to identify potential risks (to people, buildings, infrastructure, contamination, land) for selected coastal areas in the US, using scenarios of water level rising (as a result of tides, sea level rise, and storm surge) from 0-10 feet. Tool provides local, regional and national resources as guidance for managing risk.

This activity addresses climate change impacts that affect all states that are part of the Colorado River Basin and are dependent on its water. Students examine available data, the possible consequences of changes to various user groups, and suggest solutions to adapt to these changes.

This is a extensive collection of maps, data, and tools that students can use to research drought and its impacts on agriculture, wildfires, water supply, vegetation, soil moisture, temperature and precipitation.

The Climate Momentum Simulation allows users to quickly compare the resulting sea level rise, temperature change, atmospheric CO2, and global CO2 emissions from six different policy options projected out to 2100.

This video discusses impacts that the Eastern US is experiencing due to climate change. It describes the seasonal shifts that may affect tourism in New England, extreme heat in the Southeast, how rising sea level affects coastal areas, changes in hurricane intensity, the spread of invasive species and disease, as well as other topics.

This video production is a part of a four-panel report from the National Academies' America's Climate Choices project. The video maps out the realm of our accumulated knowledge regarding climate change and charts a path forward, urging that research on climate change enter a new era focused on the needs of decision makers.

This game is an expansion on the popular board game Catan, it adapts the regular Catan game to become a game about sustainability and climate change. It's a neat idea, but teachers must already own the game and know how to play it.

This game-based learning would be great for after-school activities, environmental clubs, or a 'free' period in school. The amount of setup needed to get the game going and explain the rules may be too involved for regular classroom use.

In this activity, students engage in a simulation of the international negotiation process in order to convey how the international community is responding to climate change. Participants learn firsthand about the interests of different countries and the range of policy responses to mitigate future climate change.

This web mapping tool allows users to investigate impacts of sea level rise. Data is included from across the United States at different scales. Various timelines and sea level rise projections can be explored.

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