In this activity, students are guided through the process of locating and graphing web-based environmental data that has been collected by GLOBE Program participants using actual data collected by students in Pennsylvania and comparing them to their local climatic boundary conditions. This activity highlights the opportunities for using GLOBE data to introduce basic concepts of Earth system science.
In this JAVA-based interactive modeling activity, students are introduced to the concepts of mass balance, flow rates, and equilibrium using a simple water bucket model. Students can vary flow rate into the bucket, initial water level in the bucket, and residence time of water in the bucket. After running the model, the bucket's water level as a function of time is presented graphically and in tabular form.
This activity with a lab report instructs students to solve and plot 160,000 years' worth of ice core data from the Vostok ice core using Excel or similar spreadsheets to analyze data. Students learn about ice cores and what they can tell us about past atmospheric conditions and the past atmospheric concentrations of CO2 and CH4.
In this activity, students gain experience using a spreadsheet and working with others to decide how to conduct their model 'experiments' with the NASA GEEBITT (Global Equilibrium Energy Balance Interactive Tinker Toy). While becoming more familiar with the physical processes that made Earth's early climate so different from that of today, they also acquire first-hand experience with a limitation in modeling, specifically, parameterization of critical processes.
This Earth Exploration Toolbook chapter uses ArcGIS and climate data from the National Center for Atmospheric Research (NCAR) Climate Change Scenarios GIS Data Portal to help users learn the basics of GIS-based climate modeling. The five-part exercise involves calculating summer average temperatures for the present day and future climate modeled output, visually comparing the temperature differences for the two model runs, and creating a temperature anomaly map to highlight air temperature increases or decreases around the world.
In this activity for undergraduate students, learners build a highly simplified computer model of thermohaline circulation (THC) in the North Atlantic Ocean and conduct a set of simulation experiments to understand the complex dynamics inherent in this simple model.
This activity focuses on reconstructing the Paleocene-Eocene Thermal Maximum (PETM) as an example of a relatively abrupt global warming period. Students access Integrated Ocean Drilling Program (IODP) sediment core data with Virtual Ocean software in order to display relevant marine sediments and their biostratigraphy.
In this activity, students explore the increase in atmospheric carbon dioxide over the past 40 years with an interactive online model. They use the model and observations to estimate present emission rates and emission growth rates. The model is then used to estimate future levels of carbon dioxide using different future emission scenarios. These different scenarios are then linked by students to climate model predictions also used by the Intergovernmental Panel on Climate Change.
This long classroom activity introduces students to a climate modeling software. Students visualize how temperature and snow coverage might change over the next 100 years. They run a 'climate simulation' to establish a baseline for comparison, do a 'experimental' simulation and compare the results. Students will then choose a region of their own interest to explore and compare the results with those documented in the IPCC impact reports. Students will gain a greater understanding and appreciation of the process and power of climate modeling.