This simulation provides scenarios for exploring the principles of climate dynamics from a multi-disciplinary perspective. Inter-connections among climate issues, public stakeholders and the governance spheres are investigated through creative simulations designed to support learners' understanding of international climate change negotiations.

C-Learn is a simplified version of the C-ROADS simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.

A series of activities designed to introduce students to the role of sediments and sedimentary rocks in the global carbon cycle and the use of stable carbon isotopes to reconstruct ancient sedimentary environments. Students will make some simple calculations, think about the implications of their results, and see an optional demonstration of the density separation of a sediment sample into a light, organic and a heavier mineral fraction.

In this activity for undergraduates, students explore the CLIMAP (Climate: Long-Range Investigation, Mapping and Prediction) model results for differences between the modern and the Last Glacial Maximum (LGM) and discover the how climate and vegetation may have changed in different regions of the Earth based on scientific data.

The Climate Momentum Simulation allows users to quickly compare the resulting sea level rise, temperature change, atmospheric CO2, and global CO2 emissions from six different policy options: 1) Business As Usual, 2) March 2009 Country Proposals, 3) Flatten CO2 emissions by 2025, 4) 29% below 2009 levels by 2040, 5) 80% reduction of global fossil fuel plus a 90% reduction in land use emissions by 2050, and 6) 95 reduction of CO2 emissions by 2020). Based on the more complex C-ROADS simulator.

This Flash-based simulation explores the relationship between carbon emissions and atmospheric carbon dioxide using two main displays: (1) graphs that show the level of human-generated CO2 emissions, CO2 removals, and the level of CO2 in the atmosphere, and (2) a bathtub animation that shows the same information as the graphs. The bathtub simulation illustrates the challenges of reducing greenhouse gas concentrations in the atmosphere.

This interactive world map shows the impact of a global temperature rise of 4 degrees Celsius on a variety of factors including agriculture, marine life, fires, weather patterns, and health. Hot Spots can be clicked on to get more specific information about the problems in different regions.

In this activity, students examine global climate model output and consider the potential impact of global warming on tropical cyclone initiation and evolution. As a follow-up, students read two short articles on the connection between hurricanes and global warming and discuss these articles in context of what they have learned from model output.

Students consider why the observed atmospheric CO2 increase rate is only ~60% of the CO2 loading rate due to fossil fuel combustion. They develop a box-model to simulate the atmospheric CO2 increase during the industrial era and compare it to the historic observations of atmospheric CO2 concentrations. The model is then used to forecast future concentrations of atmospheric CO2 during the next century.

This animation depicts global surface warming as simulated by NCAR's Community Climate System Model (CCSM) Version 3. It shows the temperature anomalies relative to the end of the 19th century (1870-1899), both over the entire globe and as a global average. The model shows the temporary cooling effects during the 5 major volcanic eruptions of this time period, and then the model's estimates of warming under the different scenarios taken from the fourth IPCC report.