The Climate Momentum Simulation allows users to quickly compare the resulting sea level rise, temperature change, atmospheric CO2, and global CO2 emissions from six different policy options projected out to 2100.
This Flash-based simulation explores the relationship between carbon emissions and atmospheric carbon dioxide using two main displays: (1) graphs that show the level of human-generated CO2 emissions, CO2 removals, and the level of CO2 in the atmosphere, and (2) a bathtub animation that shows the same information as the graphs. The bathtub simulation illustrates the challenges of reducing greenhouse gas concentrations in the atmosphere.
This interactive world map shows the impact of a global temperature rise of 4 degrees Celsius on a variety of factors including agriculture, marine life, fires, weather patterns, and health. Hot Spots can be clicked on to get more specific information about the problems in different regions.
This video provides an overview of how computer models work. It explains the process of data assimilation, which is necessary to ensure that models are tied to reality. The video includes a discussion of weather models using the Goddard Earth Observing System (GEOS-5) model and climate models using the MERRA (Modern Era Retrospective Analysis for Research and Applications) technique.
In this activity, students examine global climate model output and consider the potential impact of global warming on tropical cyclone initiation and evolution. As a follow-up, students read two short articles on the connection between hurricanes and global warming and discuss these articles in context of what they have learned from model output.
In this JAVA-based interactive modeling activity, students are introduced to the concepts of mass balance, flow rates, and equilibrium using a simple water bucket model. Students can vary flow rate into the bucket, initial water level in the bucket, and residence time of water in the bucket. After running the model, the bucket's water level as a function of time is presented graphically and in tabular form.
Students consider why the observed atmospheric CO2 increase rate is only ~60% of the CO2 loading rate due to fossil fuel combustion. They develop a box-model to simulate the atmospheric CO2 increase during the industrial era and compare it to the historic observations of atmospheric CO2 concentrations. The model is then used to forecast future concentrations of atmospheric CO2 during the next century.
This activity with a lab report instructs students to solve and plot 160,000 years' worth of ice core data from the Vostok ice core using Excel or similar spreadsheets to analyze data. Students learn about ice cores and what they can tell us about past atmospheric conditions and the past atmospheric concentrations of CO2 and CH4.
This animation depicts global surface warming as simulated by NCAR's Community Climate System Model (CCSM) Version 3. It shows the temperature anomalies relative to the end of the 19th century, both over the entire globe and as a global average. The model shows the temporary cooling effects during 5 major volcanic eruptions and estimates future temperature trends based on different amounts of greenhouse gas emissions.
Students gain experience using a spreadsheet and working with others to decide how to conduct their model 'experiments' with the NASA GEEBITT (Global Equilibrium Energy Balance Interactive Tinker Toy). This activity helps students become more familiar with the physical processes that made Earth's early climate so different from that of today. Students also acquire first-hand experience with a limitation in modeling, specifically, parameterization of critical processes.