This interactive diagram from the National Academy of Sciences shows how we rely on a variety of primary energy sources (solar, nuclear, hydro, wind, geothermal, natural gas, coal, biomass, oil) to supply energy to four end-use sectors (residential, commercial, industrial, and transportation). It also focuses on lost or degraded energy.
This lesson focuses on the importance of ocean exploration as a way to learn how to capture, control, and distribute renewable ocean energy resources. Students begin by identifying ways the ocean can generate energy and then research one ocean energy source using the Internet. Finally, students build a Micro-Hydro Electric Generator.
This Flash animation describes how hybrid-electric vehicles (HEVs) combine the benefits of gasoline engines and electric motors and can be configured to obtain different objectives, such as improved fuel economy, increased power, or additional auxiliary power for electronic devices and power tools.
This activity is a learning game in which student teams are each assigned a different energy source. Working cooperatively, students use their reading, brainstorming, and organizational skills to hide the identity of their team's energy source while trying to guess which energy sources the other teams represent.
This is a debate-style learning activity in which student teams learn about energy sources and are then assigned to represent the different energy sources. Working cooperatively, students develop arguments on the pros and cons of their source over the others.
In this activity, students explore what types of energy resources exist in their state by examining a state map to identify the different energy sources in their state, including the state's renewable energy potential.
This short video reviews how nations and individuals on Earth can work together to reduce the emission of CO2. It discusses strategies to reduce greenhouse gas emissions (energy conservation, renewable energies, change in energy use) and the role that government can play in this process.