This Earth Exploration Toolbook chapter uses ArcGIS and climate data from the National Center for Atmospheric Research (NCAR) Climate Change Scenarios GIS Data Portal to help users learn the basics of GIS-based climate modeling. The five-part exercise involves calculating summer average temperatures for the present day and future climate modeled output, visually comparing the temperature differences for the two model runs, and creating a temperature anomaly map to highlight air temperature increases or decreases around the world.

This activity engages students in the analysis of climate data to first find areas in the southern United States that are now close to having conditions in which the malaria parasite and its mosquito hosts thrive and then attempt to forecast when areas might become climatically suitable.

This is lesson five of a 9-lesson module. Activity explores the effects of climate change on different parts of the Earth system and on human well-being: polar regions, coral reefs, disease vectors, extreme weather, and biodiversity.

Through this set of lessons, students learn about the impacts of water shortages due to drought, make connections to climate patterns, and explore community resiliency solutions. The lessons engage students in evaluating solutions for a particular case study community. Students will need to do additional research on solutions, but by the end of the lesson, students will be able to articulate how drought, although a localized problem, has far-reaching impacts, and to suggest solutions to a problem that is projected to intensify as the climate continues to change.

This learning activity is a climate change musical for K-12, youth groups or faith organizations. Shine weaves together climate science and performance art into a fun and powerful story, which spans 300 million years of geological time to convey how humanity, energy, and climate are interrelated.

This learning activity explores the concept of resiliency. It allows students to make city planning decisions and then employs a game to test their resilience decisions against potential impacts from severe weather, climate change, and natural hazards.