One of a suite of online climate interactive simulations, this Greenhouse Gas Simulator uses the bathtub model to demonstrate how atmospheric concentrations of CO2 will continue to rise unless they are lowered to match the amount of CO2 that can be removed through natural processes.

The Climate Momentum Simulation allows users to quickly compare the resulting sea level rise, temperature change, atmospheric CO2, and global CO2 emissions from six different policy options projected out to 2100.

This activity has students examine the misconception that there is no scientific consensus on climate change. Students explore temperature data and report their conclusions to the class. Then students examine techniques of science denial and examine a claim about scientific consensus.

This game is an expansion on the popular board game Catan, it adapts the regular Catan game to become a game about sustainability and climate change. It's a neat idea, but teachers must already own the game and know how to play it.

This game-based learning would be great for after-school activities, environmental clubs, or a 'free' period in school. The amount of setup needed to get the game going and explain the rules may be too involved for regular classroom use.

This video addresses two ways in which black carbon contributes to global warming. When in the atmosphere, it absorbs sunlight and generates heat, warming the air. When deposited on snow and ice, black carbon changes the albedo of the surface. The video is effective in communicating about a problem frequently underrepresented in discussions of climate change and also public health.