C-Learn is a simplified version of the C-ROADS simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.
The Climate Momentum Simulation allows users to quickly compare the resulting sea level rise, temperature change, atmospheric CO2, and global CO2 emissions from six different policy options: 1) Business As Usual, 2) March 2009 Country Proposals, 3) Flatten CO2 emissions by 2025, 4) 29% below 2009 levels by 2040, 5) 80% reduction of global fossil fuel plus a 90% reduction in land use emissions by 2050, and 6) 95 reduction of CO2 emissions by 2020). Based on the more complex C-ROADS simulator.
The purpose of this activity is to identify global patterns and connections in environmental data contained in the GLOBE Earth Systems Poster, to connect observations made within the Earth Systems Poster to data and information at the National Snow and Ice Data Center, and to understand the connections between solar energy and changes at the poles, including feedback related to albedo.
This video highlights a variety of current climate change research initiatives from scientists at the University of Colorado, Boulder. It describes the changing dynamics of Antarctic ice sheets and glaciers and the impacts of reduced Arctic sea ice on people, animals, and global albedo and sea levels, while providing a glimpse of the excitement of this field research through interviews and video clips of scientists in the field.
This lesson covers different aspects of the major greenhouse gases - water vapor, carbon dioxide, methane, nitrous oxides and CFCs - including some of the ways in which human activities are affecting the atmospheric concentrations of these key greenhouse gases. This is lesson six in a nine-lesson module about climate change.
This is the seventh of nine lessons in the 'Visualizing and Understanding the Science of Climate Change' website. This lesson addresses climate feedback loops and how these loops help drive and regulate Earth's unique climate system.
This video, from Yale Climate Connections, explores the 2014 melting of the West Antarctic ice sheet that captured headlines. Interviews, animations, and news broadcasts explore what the melting meant for both the future of some of the Antarctic glaciers and sea level rise, and informs the viewer how seafloor terrain influences the speed of ice sheet melt.
In this JAVA-based interactive modeling activity, students are introduced to the concepts of mass balance, flow rates, and equilibrium using a simple water bucket model. Students can vary flow rate into the bucket, initial water level in the bucket, and residence time of water in the bucket. After running the model, the bucket's water level as a function of time is presented graphically and in tabular form.
This activity supports educators in the use of the activities that accompany the GLOBE Program's Earth System Poster 'Exploring Connections in Year 2007'. Students identify global patterns and connections in environmental data that include soil moisture, insolation, surface temperature, cloud fraction, precipitation, world topography/bathymetry, aerosol optical thickness, and biosphere (from different times of the year) with the goal of recognizing patterns and trends in global data sets.
In this activity, students gain experience using a spreadsheet and working with others to decide how to conduct their model 'experiments' with the NASA GEEBITT (Global Equilibrium Energy Balance Interactive Tinker Toy). While becoming more familiar with the physical processes that made Earth's early climate so different from that of today, they also acquire first-hand experience with a limitation in modeling, specifically, parameterization of critical processes.