This video focuses on the science of climate change and its impacts on wildlife on land and in the sea, and their habitats in the U.S. There are short sections on walruses, coral reefs, migrating birds and their breeding grounds, freshwater fish, bees, etc. Video concludes with some discussion about solutions, including reduce/recycle/reuse, energy conservation, backyard habitats, and citizen scientists.

One of a suite of online climate interactive simulations, this Greenhouse Gas Simulator uses the bathtub model to demonstrate how atmospheric concentrations of CO2 will continue to rise unless they are lowered to match the amount of CO2 that can be removed through natural processes.

C-Learn is a simplified version of a climate simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.

In this activity, students use datasets from both the Northern and Southern hemispheres to observe seasonal and hemispheric differences in changes to atmospheric C02 release and uptake over time.

The Climate Momentum Simulation allows users to quickly compare the resulting sea level rise, temperature change, atmospheric CO2, and global CO2 emissions from six different policy options projected out to 2100.

This is a collection of five short videos that show how climate change is affecting fishing, native populations and access for the oil and gas industry in the Arctic. The videos include personal reflections by writers Andrew C. Revkin and Simon Romero, scientists, and residents about their experience of the impacts of the climate change in the Arctic.