One of a suite of online climate interactive simulations, this Greenhouse Gas Simulator uses the bathtub model to demonstrate how atmospheric concentrations of CO2 will continue to rise unless they are lowered to match the amount of CO2 that can be removed through natural processes.
This short cartoon video uses a simple baseball analogy (steroid use increases probability of hitting home runs) to explain how small increases in greenhouse gases can cause global temperature changes and increase the probability of extreme weather events.
C-Learn is a simplified version of the C-ROADS simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.
This short video, is the fifth in the National Academies Climate Change, Lines of Evidence series. It focuses on greenhouse gases, climate forcing (natural and human-caused), and global energy balance.
Developed for Alaska Native students, this activity can be customized for other regions. Students interview elders or other long-term residents of the community to document their knowledge of local changes to the landscape and climate. Based on the information and photos they acquired from the interview, students return to photo locations to observe and record changes. Finally, they develop ideas about potential impacts of a warming climate to the ecosystem that surrounds them.
This video introduces phytoplankton - the base of the marine food web, the source of half of the oxygen on Earth, and an important remover of CO2 from the atmosphere. The video also explains how satellites are used to monitor phytoplankton and how warming waters and acidification negatively affect phytoplankton.
In this activity for undergraduates, students explore the CLIMAP (Climate: Long-Range Investigation, Mapping and Prediction) model results for differences between the modern and the Last Glacial Maximum (LGM) and discover the how climate and vegetation may have changed in different regions of the Earth based on scientific data.
This simulation allows the user to project CO2 sources and sinks by adjusting the points on a graph and then running the simulation to see projections for the impact on atmospheric CO2 and global temperatures.
This lab exercise is designed to provide a basic understanding of a real-world scientific investigation. Learners are introduced to the concept of tropospheric ozone as an air pollutant due to human activities and burning of fossil fuel energy. The activity uses, analyzes, and visualizes data to investigate this air pollution and climate change problem, determines the season in which it commonly occurs, and communicates the analysis to others in a standard scientific format.
This activity from NOAA Earth System Research Laboratory introduces students to the current scientific understanding of the greenhouse effect and the carbon cycle. The activity leads them through several interactive tasks investigating recent trends in atmospheric carbon dioxide. Students analyze scientific data and use scientific reasoning to determine the causes responsible for these recent trends. By studying carbon cycle science in a visual and interactive manner, the activity provides students with a conceptual framework with which to address the challenges of a changing climate.