This game is an expansion on the popular board game Catan, it adapts the regular Catan game to become a game about sustainability and climate change. It's a neat idea, but teachers must already own the game and know how to play it.

This game-based learning would be great for after-school activities, environmental clubs, or a 'free' period in school. The amount of setup needed to get the game going and explain the rules may be too involved for regular classroom use.

The Climate Momentum Simulation allows users to quickly compare the resulting sea level rise, temperature change, atmospheric CO2, and global CO2 emissions from six different policy options projected out to 2100.

Through learning activities, students learn how weather over a long period of time describes climate, explore how sea level rise can affect coastal communities and environments, and describe how humans are contributing to climate change and how we can take action to solve this problem.

This video features residents of Shishmaref, Alaska, plus environmental journalist Elizabeth Kolbert and scientist John Holdren, exploring the human impacts of global climate change.

This video focuses on the science of climate change and its impacts on wildlife on land and in the sea, and their habitats in the U.S. There are short sections on walruses, coral reefs, migrating birds and their breeding grounds, freshwater fish, bees, etc. Video concludes with some discussion about solutions, including reduce/recycle/reuse, energy conservation, backyard habitats, and citizen scientists.

In this 45-60 minute high-stakes board game, everyone wins or everyone loses. As they play, groups of three to four children ages 8 to 13 build an understanding of how human actions impact global change. As teams, children play a game in which chance and choice determine the fate of a lone polar bear on an ice floe.

In this short video, learn about actions that humans can take to mitigate climate change and adapt to its impacts. Use this resource to stimulate thinking and questions about climate change and to provide opportunities for students to design solutions and communicate information.