This is a multi-media teaching tool to learn about climate change. The tool is comprised of stills, video clips, graphic representations, and explanatory text about climate science. Acclaimed photographer James Balog and his Extreme Ice team put this teaching tool together.

This set of activities is about carbon sources, sinks, and fluxes among them - both with and without anthropogenic components.

In this activity, students analyze data maps of sea surface temperature anomalies for a 14-year interval and create an ENSO time line in a case study format. Based on their findings, students determine the recurrence interval of the ENSO system.

In this activity, students work with climate data from the tropical Pacific Ocean to understand how sea-surface temperature and atmospheric pressure affect precipitation in the tropical Pacific in a case study format.

This is an activity designed to allow students who have been exposed to the El NiÃo-Southern Oscillation to analyze the La NiÃa mechanism and predict its outcomes in a case study format.

In this activity, students examine climate variability in the North Atlantic associated with the North Atlantic Oscillation (NOA) in a case study format.

Students explore the increase in atmospheric carbon dioxide over the past 40 years with an interactive online model. They use the model and observations to estimate present emission rates and emission growth rates. The model is then used to estimate future levels of carbon dioxide using different future emission scenarios. These different scenarios are then linked by students to climate model predictions also used by the Intergovernmental Panel on Climate Change.

C-Learn is a simplified version of a climate simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.

In this activity for undergraduates, students explore the CLIMAP (Climate: Long-Range Investigation, Mapping and Prediction) model results for differences between the modern and the Last Glacial Maximum (LGM) and discover the how climate and vegetation may have changed in different regions of the Earth based on scientific data.

This Flash-based simulation explores the relationship between carbon emissions and atmospheric carbon dioxide using two main displays: (1) graphs that show the level of human-generated CO2 emissions, CO2 removals, and the level of CO2 in the atmosphere, and (2) a bathtub animation that shows the same information as the graphs. The bathtub simulation illustrates the challenges of reducing greenhouse gas concentrations in the atmosphere.

Pages