C-Learn is a simplified version of a climate simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.

In this activity, students use datasets from both the Northern and Southern hemispheres to observe seasonal and hemispheric differences in changes to atmospheric C02 release and uptake over time.

This Flash-based simulation explores the relationship between carbon emissions and atmospheric carbon dioxide using two main displays: (1) graphs that show the level of human-generated CO2 emissions, CO2 removals, and the level of CO2 in the atmosphere, and (2) a bathtub animation that shows the same information as the graphs. The bathtub simulation illustrates the challenges of reducing greenhouse gas concentrations in the atmosphere.

This simulation allows the user to project CO2 sources and sinks by adjusting the points on a graph and then running the simulation to see projections for the impact on atmospheric CO2 and global temperatures.

This lab exercise is designed to provide a basic understanding of a real-world scientific investigation. Learners are introduced to the concept of tropospheric ozone as an air pollutant due to human activities and burning of fossil fuels. Students analyze and visualize data to investigate this air pollution and climate change problem, determine the season in which it commonly occurs, and communicate the results.