This game is an expansion on the popular board game Catan, it adapts the regular Catan game to become a game about sustainability and climate change. It's a neat idea, but teachers must already own the game and know how to play it.

This game-based learning would be great for after-school activities, environmental clubs, or a 'free' period in school. The amount of setup needed to get the game going and explain the rules may be too involved for regular classroom use.

Comprehensive curriculum/unit to teach how food systems affect climate change. Strong use of real data is embedded throughout. Full lessons, mini-lessons, and short videos are presented.

Interactive cards with gasses portrayed as super heroes are provided for Water Vapor, Carbon Dioxide, Methane, Ozone, Nitrous Oxide, and Chlorofluorocarbons. On one side of the card is an explanation of how the gas is in its natural form and by clicking on the card, it flips to reveal the impact it has on the atmosphere.

This video introduces phytoplankton - the base of the marine food web, the source of half of the oxygen on Earth, and an important remover of CO2 from the atmosphere. The video also explains how satellites are used to monitor phytoplankton and how warming waters and acidification negatively affect phytoplankton.

This video focuses on the science of climate change and its impacts on wildlife on land and in the sea, and their habitats in the U.S. There are short sections on walruses, coral reefs, migrating birds and their breeding grounds, freshwater fish, bees, etc. Video concludes with some discussion about solutions, including reduce/recycle/reuse, energy conservation, backyard habitats, and citizen scientists.

In this video, students learn that the Exxon Valdez oil spill in Alaska in 1989 was not the sole cause of the decline of species in the local ecosystem. Rather, an explanation is posited for why some animal populations were already in decline when the spill occurred. Many of these animals share a common food: the sand lance, a fish whose populations have shrunk with the steady rise in ocean temperature that began in the late 1970s.

This video illustrates the environmental challenges and achievements since Earth Day was established in 1970. It can be used as an extension or engagement resource. However, it would need to be carefully framed with the objectives of the lesson.

This model of ocean-atmosphere interaction shows how carbon dioxide gas diffuses into water, causing the water to become more acidic. The video demonstration and instruction provide an explanation of the chemistry behind this change and the consequences of ocean acidification. The video also addresses a misconception about how ocean acidification affects shelled organisms.

In this 45-60 minute high-stakes board game, everyone wins or everyone loses. As they play, groups of three to four children ages 8 to 13 build an understanding of how human actions impact global change. As teams, children play a game in which chance and choice determine the fate of a lone polar bear on an ice floe.