This interactive/applet allows the user to explore the potential increase in carbon emissions over the next 50 years, subject to modifications made by the user in various technologies that impact carbon output. Part of the Visualizing and Understanding the Science of Climate Change module.

This Flash-based simulation explores the relationship between carbon emissions and atmospheric carbon dioxide using two main displays: (1) graphs that show the level of human-generated CO2 emissions, CO2 removals, and the level of CO2 in the atmosphere, and (2) a bathtub animation that shows the same information as the graphs. The bathtub simulation illustrates the challenges of reducing greenhouse gas concentrations in the atmosphere.

This video highlights the benefits of electric vehicles, including improved fuel efficiency, reduced emissions, and lower maintenance costs.

This simulation provides scenarios for exploring the principles of climate dynamics from a multi-disciplinary perspective. Inter-connections among climate issues, public stakeholders and the governance spheres are investigated through creative simulations designed to support learners' understanding of international climate change negotiations.

In this activity, students explore the basic living requirements of algae (phytoplankton)through hands-on experience and an interactive game. Students investigate what algal biofuels are, how they are made, where they can grow, and, most importantly, why this topic should be investigated. Algal biofuels are an emerging source of renewable energy.

This video examines what will happen to crops as Earth's temperature rises and soils dry out because of changing climate. Students learn that a loss of soil moisture causes stress to plants, leading to crop withering. Since humans and animals depend directly or indirectly on plants for food, many societal problems can be expected to arise due to the impact of climate warming on crops and the societies that depend on them.

In this video, students explore the work of Jay Keasling, a synthetic biologist experimenting with ways to produce a cleaner-burning fuel from biological matter, using genetically modified microorganisms.

C-Learn is a simplified version of the C-ROADS simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.

This documentary film takes the viewer on a virtual trip around the world to visit communities in different countries (Asia, Africa, Central America, Australia) taking action on climate change. The documentary weaves together nine inspiring stories, showing that action on climate change is creating jobs, improving lives and turning dreams of a better future into reality.

In this activity, students construct a Global Warming Wheel Card, a hand-held tool that they can use to estimate their household's emissions of carbon dioxide and learn how they can reduce them. One side of the wheel illustrates how much carbon dioxide a household contributes to the atmosphere per year through activities such as driving a car, using energy in the home, and disposing of waste. The other side shows how changes in behavior can reduce personal emissions.