A short video on the causes of ocean acidification and its effects on marine ecosystems.

This video is one of a series of videos from the Switch Energy project. It describes three types of geothermal sources -- rare ones in which high temperatures are naturally concentrated near the surface, deep wells that require fracturing the rock and then circulating water to bring heat to the surface, and low temperature sources that use constant temperatures just below the surface to heat or cool a building. The latter two are more widely available but cost-prohibitive today.

This simulation provides scenarios for exploring the principles of climate dynamics from a multi-disciplinary perspective. Interconnections among climate issues, public stakeholders, and the governance spheres are investigated through creative simulations designed to help students understand international climate change negotiations.

This game is an expansion on the popular board game Catan, it adapts the regular Catan game to become a game about sustainability and climate change. It's a neat idea, but teachers must already own the game and know how to play it.

This game-based learning would be great for after-school activities, environmental clubs, or a 'free' period in school. The amount of setup needed to get the game going and explain the rules may be too involved for regular classroom use.

This video is one of a series from the Switch Energy project. It presents pros and cons of hydraulic fracturing, or fracking. In this video, new fracking technologies are presented as more economical and environmentally safe.

A short video on how changing climate is impacting the ecosystem and thereby impacting traditional lifestyles of the Athabaskan people of Alaska.

This is the ninth and final lesson in a series of lessons about climate change. This lesson focuses on the various activities that humans can do to mitigate the effects of climate change. This includes information on current and predicted CO2 emission scenarios across the globe, alternative energy sources, and how people are currently responding to climate change. Importantly, this lesson is motivating in showing students that they can make a difference.

This static graph of changes in CO2 concentrations goes back 400,000 years, showing the dramatic spike in recent years.

This learning activity is a climate change musical for K-12, youth groups or faith organizations. Shine weaves together climate science and performance art into a fun and powerful story, which spans 300 million years of geological time to convey how humanity, energy, and climate are interrelated.

C-ROADS is a simplified version of a climate simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.

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