This activity addresses climate change impacts that affect all states that are part of the Colorado River Basin and are dependent on its water. Students examine available data, the possible consequences of changes to various user groups, and suggest solutions to adapt to these changes.

This is the ninth and final lesson in a series of lessons about climate change. This lesson focuses on the various activities that humans can do to mitigate the effects of climate change. This includes information on current and predicted CO2 emission scenarios across the globe, alternative energy sources, and how people are currently responding to climate change. Importantly, this lesson is motivating in showing students that they can make a difference.

In this activity, students calculate electricity use by state and determine, using Google Earth, how much land would be required to replace all sources of electricity with solar panels.

This video production is a part of a four-panel report from the National Academies' America's Climate Choices project. The video maps out the realm of our accumulated knowledge regarding climate change and charts a path forward, urging that research on climate change enter a new era focused on the needs of decision makers.

In this learning activity students learn how to and practice having conversations about climate change with adults or peers. The activity is based on psychological and social science research.

This video addresses the importance of efficiency in providing power to an increasingly large global population.

This set of interactive data visualizations show the weather and climate events that have had the greatest economic impact on the US from 1980 to 2016.

This video considers the current estimates of sea level rise as possibly too conservative and discusses more recent data on ice melt rates coming from Antarctica and Greenland, showing rates of melt at up to 5 times as rapid. Scientists discuss what levels and rates of sea level rise have occurred in the past, including the Pliocene, which demonstrated 1m rise every 20 years.

An activity focusing on black carbon. This activity explores the impacts of the use of black carbon generating wood, dung, and charcoal for fuel in developing countries.

This game is an expansion on the popular board game Catan, it adapts the regular Catan game to become a game about sustainability and climate change. It's a neat idea, but teachers must already own the game and know how to play it.

This game-based learning would be great for after-school activities, environmental clubs, or a 'free' period in school. The amount of setup needed to get the game going and explain the rules may be too involved for regular classroom use.

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