This Flash-based simulation explores the relationship between carbon emissions and atmospheric carbon dioxide using two main displays: (1) graphs that show the level of human-generated CO2 emissions, CO2 removals, and the level of CO2 in the atmosphere, and (2) a bathtub animation that shows the same information as the graphs. The bathtub simulation illustrates the challenges of reducing greenhouse gas concentrations in the atmosphere.
In this activity, students explore past examples of climate variability in three locations: the Peruvian and Bolivian Andes, Central America, and coastal Greenland, and consider differences between climate variability and climate change.
This is a multi-step activity that helps students measure, investigate, and understand the increase in atmospheric CO2 and the utility of carbon offsets. It also enables students to understand that carbon offsets, through reforestation, are not sufficient to balance increases in atmospheric C02 concentration.
This video focuses on the science of climate change and its impacts on wildlife on land and in the sea, and their habitats in the U.S. There are short sections on walruses, coral reefs, migrating birds and their breeding grounds, freshwater fish, bees, etc. Video concludes with some discussion about solutions, including reduce/recyle/reuse, energy conservation, backyard habitats, citizen scientists.
This simulation allows the user to project CO2 sources and sinks by adjusting the points on a graph and then running the simulation to see projections for the impact on atmospheric CO2 and global temperatures.
Citizen scientist Anya, an indigenous Siberian girl, witnesses the changes in her community as a result of climate change after working with Woods Hole scientist Max Holmes' research team aboard her father's ship. She gets involved in collecting water samples to learn, and teach her schoolmates about, global warming.