This video is one of a series of videos produced by the Switch Energy project. It presents the pros and cons of wind power, such as where to build, affordability, efficiency, transmission.

This web mapping tool allows users to investigate impacts of sea level rise. Data is included from across the United States at different scales. Various timelines and sea level rise projections can be explored.

This visualization focuses on public acceptance of climate science. The set of interactive maps illustrates public opinion on a variety of climate beliefs, risk perceptions, and policy support. The data is from the Yale Project on Climate Communication and is updated every one to two years. The most recent data at the time of this record is 2019.

This video is one of a series produced by the Switch Energy project. It reviews the pros and cons of natural gas as a source of energy.

This video discusses impacts that the Eastern US is experiencing due to climate change. It describes the seasonal shifts that may affect tourism in New England, extreme heat in the Southeast, how rising sea level affects coastal areas, changes in hurricane intensity, the spread of invasive species and disease, as well as other topics.

This is a multi-step, interactive tool for users to identify potential risks (to people, buildings, infrastructure, contamination, land) for selected coastal areas in the US, using scenarios of water level rising (as a result of tides, sea level rise, and storm surge) from 0-10 feet. Tool provides local, regional and national resources as guidance for managing risk.

The Climate Momentum Simulation allows users to quickly compare the resulting sea level rise, temperature change, atmospheric CO2, and global CO2 emissions from six different policy options projected out to 2100.

This suite of short video clips is part of a series produced by the Switch Energy project. There are several video segments that discuss different perspectives of biofuels as a renewable source of energy.

This game is an expansion on the popular board game Catan, it adapts the regular Catan game to become a game about sustainability and climate change. It's a neat idea, but teachers must already own the game and know how to play it.

This game-based learning would be great for after-school activities, environmental clubs, or a 'free' period in school. The amount of setup needed to get the game going and explain the rules may be too involved for regular classroom use.

This is a rich compilation of resources and tools to help decision-makers across the US identify their local climate threats and vulnerabilities and reduce their risks from impacts of climate​ variability and change. As part of President Obama's Climate Action Plan, the toolkit was developed by NOAA in partnership with NASA and other departments and agencies in the U.S. Global Change Research Program.

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