C-Learn is a simplified version of a climate simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.

Coral Reefs in Hot Water is a short video displaying computerized data collected on the number of reefs impacted by coral bleaching around the world.

In this activity, students research various topics about ocean health, e.g. overfishing, habitat destruction, invasive species, climate change, pollution, and ocean acidification. An optional extension activity has them creating an aquatic biosphere in a bottle experiment in which they can manipulate variables.

This is a collection of five short videos that show how climate change is affecting fishing, native populations and access for the oil and gas industry in the Arctic. The videos include personal reflections by writers Andrew C. Revkin and Simon Romero, scientists, and residents about their experience of the impacts of the climate change in the Arctic.

This is a multi-media teaching tool to learn about climate change. The tool is comprised of stills, video clips, graphic representations, and explanatory text about climate science. Acclaimed photographer James Balog and his Extreme Ice team put this teaching tool together.