This activity is a greenhouse-effect-in-a-bottle experiment. The lesson includes readings from NEED.org and an inquiry lab measuring the effect of carbon dioxide and temperature change in an enclosed environment.
In this activity students trace the sources of their electricity, heating and cooling, and other components of their energy use though the use of their family's utility bills and information from utility and government websites.
Sankey (or Spaghetti) diagrams parse out the energy flow by state, based on 2008 data from the Dept. of Energy. These diagrams can help bring a local perspective to energy consumption. The estimates include rejected or lost energy but don't necessarily include losses at the ultimate user end that are due to lack of insulation.
This is an interactive webtool that allows the user to choose a state or country and both assess how climate has changed over time and project what future changes are predicted to occur in a given area.
In this JAVA-based interactive modeling activity, students are introduced to the concepts of mass balance, flow rates, and equilibrium using a simple water bucket model. Students can vary flow rate into the bucket, initial water level in the bucket, and residence time of water in the bucket. After running the model, the bucket's water level as a function of time is presented graphically and in tabular form.
This activity from NOAA Earth System Research Laboratory introduces students to the current scientific understanding of the greenhouse effect and the carbon cycle. The activity leads them through several interactive tasks investigating recent trends in atmospheric carbon dioxide. Students analyze scientific data and use scientific reasoning to determine the causes responsible for these recent trends. By studying carbon cycle science in a visual and interactive manner, the activity provides students with a conceptual framework with which to address the challenges of a changing climate.