In this video from Young Voices for the Planet, four middle-school girls (The Green Team) talk about their efforts to work with their peers to reduce the carbon footprint of their school and how they made the school more energy efficient.
This short cartoon video uses a simple baseball analogy (steroid use increases probability of hitting home runs) to explain how small increases in greenhouse gases can cause global temperature changes and increase the probability of extreme weather events.
This video features CU Boulder Professor Jeff Mitton and his research team, who study the effects of mountain pine beetle infestations on the forest ecology in the Rocky Mountains. They explain the pine beetle life cycle and how they attack trees. An outlook into the future is also provided.
This humorous video suggests what might happen if a weather forecaster reported the weather in the context of climate change. There is a sharp contrast between the anchor focusing on short-term local concerns and the weather forecaster describing what is happening on a long-term global basis.
This energy game activity engages students in learning about energy sources. This game demonstrates that energy, the environment, and economics are closely tied together. During the course of the game and in the discussion afterward, students learn the concepts of scarcity, opportunity cost, net energy profit, law of diminishing returns, and that availability does not mean usefulness.
This Earth Exploration Toolbook chapter is a detailed computer-based exploration in which students learn how various climatic conditions impact the formations of sediment layers on the ocean floor. They analyze sediment core data from the Ross Ice Shelf in Antarctica for evidence of climate changes over time. In addition, they interact with various tools and animations throughout the activity, in particular the Paleontological Stratigraphic Interval Construction and Analysis Tool (PSICAT) that is used to construct a climate change model of a sediment core from core images.
C-Learn is a simplified version of the C-ROADS simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.