This short cartoon video uses a simple baseball analogy (steroid use increases probability of hitting home runs) to explain how small increases in greenhouse gases can cause global temperature changes and increase the probability of extreme weather events.
This activity introduces students to different forms of energy, energy transformations, energy storage, and the flow of energy through systems. Students learn that most energy can be traced back to nuclear fusion on the sun.
This short activity provides a way to improve understanding of a frequently-published diagram of global carbon pools and fluxes. Students create a scaled 3-D visual of carbon pools and net fluxes between pools.
This interactive National Weather Service interactive visualization includes outlook maps for 6-10 day, 8-14 day, 1 month, and 3 month temperature and precipitation patterns in the US, as well as a hazards outlook and drought information.
This webpage contains two videos that show climate visualizations created by super computers. Both videos show climate changes that may occur during the 21st Century due to human activities based on IPCC science.
This visualization is a utility-scale, land-based, 80-meter wind map. It states, utilities, and wind energy developers use to locate and quantify the wind resource, identifying potentially windy sites within a fairly large region and determining a potential site's economic and technical viability.
This NASA video explores the relationship between climate and agriculture, including the variability of climate change impacts that may occur in different regions and the effects of population growth and higher demands for food in areas that already struggle to supply food for the people. The video highlights the need for accurate, continuous, and accessible data and computer models from NASA satellites to track and predict the challenges farmers face as they adjust to a changing climate.
In this activity, students distinguish between direct and indirectly transmitted diseases and participate in a group game to simulate the spread of vector-borne diseases. They then research a particular pathogenic disease to learn how global warming and biodiversity loss can affect disease transmission.