This video features three faculty from the University of Colorado, Boulder (Beth Osnes, Max Boykoff and James White) and CU students taking action with others to help mitigate climate change at a local level - making personal decisions about energy use and family size, educating the university community about actions that individuals can take, and developing materials to build sustainable housing.

In this activity, students collect data and analyze the cost of using energy in their homes and investigate one method (switching to compact fluorescent light bulbs) of reducing energy use. This activity provides educators and students with the means to connect 'energy use consequences' and 'climate change causes.' Through examining home energy use and calculating both pollution caused by the generation of electricity and potential savings, students can internalize these issues and share information with their families.

This video addresses the importance of efficiency in providing power to an increasingly large global population.

Students conduct an energy audit to determine how much carbon dioxide their family is releasing into the atmosphere and then make recommendations for minimizing their family's carbon footprint. Students are specifically asked to understand the units of power and energy to determine the cost of running various household appliances. Finding the amount of carbon dioxide emitted for different types of energy and determining ways of reducing carbon dioxide output is the outcome of the lesson.

This video is essentially an infomercial about electric cars - components, challenges, benefits - narrated by Antonio Neves of the.News and featuring various members of the auto industry.

In this activity, student teams research and develop a proposal to decrease the carbon footprint of their city's/town's public transportation system and then prepare a report that explains why their transportation plan is the best for their community.

This video illustrates how one community developed and implemented a sustainable solution to rising temperature in a stream.

This board game, designed for middle school students, introduces the concepts of energy use in our lives and the real impact that personal choices can have on our energy consumption, energy bills, and fuel supply.

This interactive addresses the question if we can reduce CO2 emissions by 20% of 1990 levels and help avoid dangerous climate change? Users of this interactive can manipulate changes to various sources and uses (supply and demand) of energy with the goal of reducing C02 emissions in Great Britain by 80% in the year 2050.

This short, animated video describes what is meant by climate, its characteristics, and the range of impacts due to climate change. The difference between mitigation and adaptation is also discussed.

Pages