This interactive exposes students to Earth's atmospheric gases of oxygen, carbon dioxide, and ozone. As the user manipulates the interactive to increase or decrease the concentration of each gas, explanations and images are provided that explain and visualize what the Earth would be like in each scenario.

This short cartoon video uses a simple baseball analogy (steroid use increases probability of hitting home runs) to explain how small increases in greenhouse gases can cause global temperature changes and increase the probability of extreme weather events.

This video features a short animated sequence that illustrates the difference between young and old carbon released into the atmosphere from the consumption of food (young carbon) and the burning of fossil fuels (old carbon).

This video highlights the work of climate scientists in the Amazon who research the relationship between deforestation, construction of new dams, and increased amounts of greenhouse gases being exchanged between the biosphere and the atmosphere.

This short animated video provides a general overview of the role of carbon dioxide in supporting the Greenhouse Effect.

This activity is a greenhouse-effect-in-a-bottle experiment. The lesson includes readings from NEED.org and an inquiry lab measuring the effect of carbon dioxide and temperature change in an enclosed environment.

This interactive contains four animated slides that introduce the greenhouse effect. An additional animation offers to 'explore more'.

In this experiment, students will observe two model atmospheres: one with normal atmospheric composition and another with an elevated concentration of carbon dioxide. These two contained atmospheres will be exposed to light energy from a sunny window or from a lamp. The carbon dioxide is produced by a simple reaction and tested using bromothymol blue (BTB).

In this activity, students learn about the relationship between greenhouse gases and global warming through a simple teacher demo or hands-on lab activity. Everyday materials are used: beakers, baking soda, vinegar, candle, thermometers, heat source such as a goose-necked lamp, etc. Students shine a light onto three thermometers: a control, an upside down beaker w/ a thermometer and air, and a beaker in which CO2 had been poured.

In this activity, students gain experience using a spreadsheet and working with others to decide how to conduct their model 'experiments' with the NASA GEEBITT (Global Equilibrium Energy Balance Interactive Tinker Toy). While becoming more familiar with the physical processes that made Earth's early climate so different from that of today, they also acquire first-hand experience with a limitation in modeling, specifically, parameterization of critical processes.

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