In this activity for undergraduate students, learners build a highly simplified computer model of thermohaline circulation (THC) in the North Atlantic Ocean and conduct a set of simulation experiments to understand the complex dynamics inherent in this simple model.

This activity focuses on reconstructing the Paleocene-Eocene Thermal Maximum (PETM) as an example of a relatively abrupt global warming period. Students access Integrated Ocean Drilling Program (IODP) sediment core data with Virtual Ocean software in order to display relevant marine sediments and their biostratigraphy.

In this activity, students explore the increase in atmospheric carbon dioxide over the past 40 years with an interactive online model. They use the model and observations to estimate present emission rates and emission growth rates. The model is then used to estimate future levels of carbon dioxide using different future emission scenarios. These different scenarios are then linked by students to climate model predictions also used by the Intergovernmental Panel on Climate Change.

This long classroom activity introduces students to a climate modeling software. Students visualize how temperature and snow coverage might change over the next 100 years. They run a 'climate simulation' to establish a baseline for comparison, do a 'experimental' simulation and compare the results. Students will then choose a region of their own interest to explore and compare the results with those documented in the IPCC impact reports. Students will gain a greater understanding and appreciation of the process and power of climate modeling.

This set of animations and interactive simulations from the Byrd Polar Research Center at Ohio State University helps students develop an understanding of models used to understand the Earth System. Students consider the types of data that need to be included in a climate model, looking at inputs and outputs as well as variables, such as land surface, and how to measure changes of different parts of Earth's surface over time.

C-Learn is a simplified version of the C-ROADS simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.

In this activity from the Deep Earth Academy, students divide into groups to read and discuss one of nine short articles (1-2 pages) about research done by the Ocean Drilling Program. These articles discuss our understanding about past climate based on collected data. These articles briefly describe the research conducted and the findings. Students use the information from the article to complete a write-up that they share with other students. An extension activity involves examining ocean drilling data using Google Earth.

In this activity for undergraduates, students explore the CLIMAP (Climate: Long-Range Investigation, Mapping and Prediction) model results for differences between the modern and the Last Glacial Maximum (LGM) and discover the how climate and vegetation may have changed in different regions of the Earth based on scientific data.

In this video, students see how data from the ice core record is used to help scientists predict the future of our climate. Video features ice cores extracted from the WAIS Divide, a research station on the West Antarctic Ice Sheet.

This climate change interactive modeling simulation simulates the interactions among different sets of variables related to climate change. This is a facilitated guided-inquiry exercise.

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