This video describes how geothermal heat resources in California have been tapped to supply 850 MW of electricity. Images and animations show how the area known as The Geysers has been developed to capture steam, produced from trapped rainwater and heated by the earth. Major challenges include finding suitable geothermal resources to develop, and ensuring that underground water is replenished.

This introductory video summarizes the process of generating solar electricity from photovoltaic and concentrating (thermal) solar power technologies.

This animation presents the characteristics of wind power as a source of clean energy. The force of moving air generates electricity, by rotating blades around a rotor. The motion of the rotor turns a driveshaft that drives an electric generator.

This lesson plan engages students in a real-life exploration of climate change as it is affected by greenhouse emissions from vehicles. The aim of this activity is for students to realize the impact of vehicle use in their family and to give students the opportunity to brainstorm viable alternatives to this use.

This video, from the US Department of Energy, shows the basics of how a PV panel converts light radiated from the sun into usable power, whether on the electric grid or off, and without emissions or the use of fossil fuels.

In this video segment from NOVA's Saved By the Sun hour-long video, students learn about photovoltaics and see how two families are using solar technologies in their homes. The video introduces the ideas of state incentives and net metering benefits.

Students use Google Earth to analyze oil consumption per capita in the US and around the world. Students then use spreadsheets to create graphs and calculate statistics regarding per capita energy use among various categories.

This video segment from What's Up in the Environment shares how an entire home can be constructed using green energy sources (solar and geothermal energy). Video is narrated by young boy whose father is the chief engineer on the project.

In this classroom activity, students analyze regional energy usage data and their own energy bills to gain an understanding of individual consumption, regional uses, costs, and sources of energy.

CEO2 is a role-playing game that helps students explore different business strategies in order to maximize profit, significantly cut CO2 emissions, and develop low-carbon products by 2030.

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