In this activity, students explore the increase in atmospheric carbon dioxide over the past 40 years with an interactive online model. They use the model and observations to estimate present emission rates and emission growth rates. The model is then used to estimate future levels of carbon dioxide using different future emission scenarios. These different scenarios are then linked by students to climate model predictions also used by the Intergovernmental Panel on Climate Change.
This interactive exposes students to Earth's atmospheric gases of oxygen, carbon dioxide, and ozone. As the user manipulates the interactive to increase or decrease the concentration of each gas, explanations and images are provided that explain and visualize what the Earth would be like in each scenario.
In this visualization students can explore North American fossil fuel CO2 emissions at very fine space and time scales. The data is provided by the Vulcan emissions data project, a NASA/DOE funded effort under the North American Carbon Program (NACP).
In this activity students download satellite images displaying land surface temperature, snow cover, and reflected short wave radiation data from the NASA Earth Observation (NEO) Web site. They then explore and animate these images using the free tool ImageJ and utilize the Web-based analysis tools built into NEO to observe, graph, and analyze the relationships among these three variables.
This short cartoon video uses a simple baseball analogy (steroid use increases probability of hitting home runs) to explain how small increases in greenhouse gases can cause global temperature changes and increase the probability of extreme weather events.
This is a multi-faceted activity that offers students a variety of opportunities to learn about permafrost through an important sink and source of greenhouse gas (methane), about which most students living in lower latitudes know little.
This hands-on activity is a kinesthetic game illustrating the dynamics of the carbon cycle. Acting as carbon atoms, students travel from one carbon reservoir to another; at each reservoir they determine, by rolling dice, how long they stay in the reservoir or how likely it is that they will move to another carbon reservoir.