This simulation allows the user to project CO2 sources and sinks by adjusting the points on a graph and then running the simulation to see projections for the impact on atmospheric CO2 and global temperatures.
This is a simulation that illustrates how temperature will be affected by global CO2 emission trajectories. It addresses the issue that even if global emissions begin to decrease, the atmospheric concentration of CO2 will continue to increase, resulting in increased global temperatures.
This is the first of nine lessons in the "Visualizing and Understanding the Science of Climate Change" website. This lesson is an introduction to Earth's climate and covers key principles regarding Earth's unique climate, atmosphere, and regional and temporal climate differences.
This is a collection of five short videos - The Arctic Ice Cap, Sampling the Ice, Arctic Fisheries, Natives Feel Effect and Arctic Energy -- that can be played separately or in sequence. They show how climate change is affecting fishing, native populations and access for the oil and gas industry in the Arctic. The videos include personal reflections by writers Andrew C. Revkin and Simon Romero , scientists and residents about their experience of the impacts of the climate change in the Arctic.
With this carbon/temperature interactive model, students investigate the role of atmospheric carbon in the greenhouse effect using a relationship between atmospheric carbon dioxide and global temperature.
This is a video that documents the reflections of members of the Steger International Polar Expedition team reunited at the 25th anniversary of their landmark trek to the Arctic, and how climate change has made their trek difficult to replicate.
In this lesson, students explore several facets of the impact of volcanic eruptions on the atmosphere. Students analyze three types of visual information: a graph of aerosol optical depth v. global temperature, a global map with temperature anomalies, and an ash plume photograph. In the hands-on activity, students use math to determine the rate and estimated time of arrival of an ash plume at an airfield.
In this JAVA-based interactive modeling activity, students are introduced to the concept of mass balance, flow rates, and equilibrium using a simple water bucket model. Students can vary flow rate into the bucket, initial water level in the bucket, and residence time of water in the bucket. After running the model, the bucket's water level as a function of time is presented graphically and in tabular form.