This PBS video shows how Klaus Lackner, a geophysicist at Columbia University, is trying to tackle the problem of rising atmospheric CO2 levels by using an idea inspired by his daughter's 8th-grade science fair project.

This is a basic animation/simulation with background information about the greenhouse effect by DAMOCLES. The animation has several layers to it that allow users to drill into more detail about the natural greenhouse effect and different aspects of it, including volcanic aerosols and human impacts from burning fossil fuels.

This graphic contains ocean heat content (OHC) anomaly trends from 1945 to 2009 for the top 700 meters of the ocean. It is composed of long-term datasets from seven different references. The graphic can be manipulated and downloaded as a picture.

This well-designed experiment compares CO2 impacts on salt water and fresh water. In a short demonstration, students examine how distilled water (i.e., pure water without any dissolved ions or compounds) and seawater are affected differently by increasing carbon dioxide in the air.

This is a figure from the 2007 IPCC Assessment Report 4 on atmospheric concentrations of carbon dioxide, methane and nitrous oxide over the last 10,000 years (large panels) and since 1750 (inset panels).

In this activity, students act as water molecules and travel through parts of the water cycle (ocean, atmosphere, clouds, glaciers, snow, rivers, lakes, ground, aquifer), noting on a hydrological cycle diagram the pathway traveled.

This NASA video provides an introduction to aerosols: their varied sources, brief lifetimes and erratic behavior. Also reviews the GLORY satellite and how it would have helped researchers determine the global distribution of aerosol particles by unraveling the microphysical and chemical properties of aerosols. GLORY failed to reach orbit in May, 2011.

This Flash-based simulation explores the relationship between carbon emissions and atmospheric carbon dioxide using two main displays: (1) graphs that show the level of human-generated CO2 emissions, CO2 removals, and the level of CO2 in the atmosphere, and (2) a bathtub animation that shows the same information as the graphs. The bathtub simulation illustrates the challenges of reducing greenhouse gas concentrations in the atmosphere.

In this interactive, regionally-relevant carbon cycle game, students are challenged to understand the role of carbon in global climate change. They imagine that they are carbon molecules and travel via different processes through carbon reservoirs on the Colorado Plateau (the Four Corners area of Arizona, Colorado, New Mexico and Utah). This game can be adapted to other regions.

This animation depicts the carbon cycle in a fashion that is suited for younger audiences. The video discusses how carbon enters and exits the environment through both natural and human-driven ways.