This interactive video series reviews global warming by recognizing the problem, addressing the sources and impacts, and weighing the options. It is a six-chapter series. Experts from different countries weigh in and answer some critical questions, including what countries have resources and the perspectives necessary to reach a consensus on handling the next steps and the economic costs involved.

This is a video overview of the history of climate science, with the goal of debunking the idea that in the 1970s, climate scientists were predicting global cooling.

In this activity, students use Google Earth to investigate a variety of renewable energy sources and select sites within the United States that would be appropriate for projects based on those sources.

In this role-play activity, students take the roles of various important players in the climate change policy debate including politicians, scientists, environmentalists, and industry representatives. Working in these roles, students must take a position, debate with others, and then vote on legislation designed to reduce greenhouse gas emissions in the United States. Can be used in a variety of courses including writing and rhetoric, and social sciences.

An activity focusing on black carbon. This activity explores the impacts of the use of wood, dung, and charcoal for fuel, all which generate black carbon, in developing countries.

One of a suite of online climate interactive simulations, this Greenhouse Gas Simulator uses the bathtub model to demonstrate how atmospheric concentrations of CO2 will continue to rise unless they are lowered to match the amount of CO2 that can be removed through natural processes.

This simulation provides scenarios for exploring the principles of climate dynamics from a multi-disciplinary perspective. Inter-connections among climate issues, public stakeholders and the governance spheres are investigated through creative simulations designed to support learners' understanding of international climate change negotiations.

C-Learn is a simplified version of the C-ROADS simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.

The Climate Momentum Simulation allows users to quickly compare the resulting sea level rise, temperature change, atmospheric CO2, and global CO2 emissions from six different policy options: 1) Business As Usual, 2) March 2009 Country Proposals, 3) Flatten CO2 emissions by 2025, 4) 29% below 2009 levels by 2040, 5) 80% reduction of global fossil fuel plus a 90% reduction in land use emissions by 2050, and 6) 95 reduction of CO2 emissions by 2020). Based on the more complex C-ROADS simulator.

This Flash-based simulation explores the relationship between carbon emissions and atmospheric carbon dioxide using two main displays: (1) graphs that show the level of human-generated CO2 emissions, CO2 removals, and the level of CO2 in the atmosphere, and (2) a bathtub animation that shows the same information as the graphs. The bathtub simulation illustrates the challenges of reducing greenhouse gas concentrations in the atmosphere.