CEO2 is a role-playing game that helps students explore different business strategies in order to maximize profit, significantly cut CO2 emissions, and develop low-carbon products by 2030.

Students conduct an energy audit to determine how much carbon dioxide their family is releasing into the atmosphere and then make recommendations for minimizing their family's carbon footprint. Students are specifically asked to understand the units of power and energy to determine the cost of running various household appliances. Finding the amount of carbon dioxide emitted for different types of energy and determining ways of reducing carbon dioxide output is the outcome of the lesson.

In this activity, student teams research and develop a proposal to decrease the carbon footprint of their city's/town's public transportation system and then prepare a report that explains why their transportation plan is the best for their community.

This video segment highlights how the U.S. military is the single largest user of energy in the nation, but it is also trying to reduce its carbon bootprint. Scenes taped at Fort Irwin and Camp Pendleton show the Army and Marines experimenting with wind and solar in order to reduce the number of fuel convoys that are vulnerable to attack.

This video segment explores whether, in principle, renewable energy resources could meet today's global energy needs of about 15.7 terawatts.

In this classroom activity, students analyze regional energy usage data and their own energy bills to gain an understanding of individual consumption, regional uses, costs, and sources of energy.

This multi-week project begins with a measurement of baseline consumptive behavior followed by three weeks of working to reduce the use of water, energy, high-impact foods, and other materials. The assignment uses an Excel spreadsheet that calculates direct energy and water use as well as indirect CO2 and water use associated with food consumption. After completing the project, students understand that they do indeed play a role in the big picture. They also learn that making small changes to their lifestyles is not difficult and they can easily reduce their personal impact on the environment.

This is the ninth and final lesson in a series of lessons about climate change. This lesson focuses on the various activities that humans can do to mitigate the effects of climate change. This includes information on current and predicted CO2 emission scenarios across the globe, alternative energy sources, and how people are currently responding to climate change. Importantly, this lesson is motivating in showing students that they can make a difference.

This video addresses the importance of efficiency in providing power to an increasingly large global population.

This interactive addresses the question if we can reduce CO2 emissions by 20% of 1990 levels and help avoid dangerous climate change? Users of this interactive can manipulate changes to various sources and uses (supply and demand) of energy with the goal of reducing C02 emissions in Great Britain by 80% in the year 2050.

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