This interactive exposes students to Earth's atmospheric gases of oxygen, carbon dioxide, and ozone. As the user manipulates the interactive to increase or decrease the concentration of each gas, explanations and images are provided that explain and visualize what the Earth would be like in each scenario.
In this lesson, students explore several facets of the impact of volcanic eruptions on the atmosphere. Students analyze three types of visual information: a graph of aerosol optical depth v. global temperature, a global map with temperature anomalies, and an ash plume photograph. In the hands-on activity, students use math to determine the rate and estimated time of arrival of an ash plume at an airfield.
This classroom activity is aimed at an understanding of different ecosystems by understanding the influence of temperature and precipitation. Students correlate graphs of vegetation vigor with those of temperature and precipitation data for four diverse ecosystems, ranging from near-equatorial to polar, and spanning both hemispheres to determine which climatic factor is limiting growth.
This is an animated interactive that displays, on a Global Viewer, NOAA datasets on hazards, ocean, and climate. User can visualize data on phenomena such as hurricanes, humpback whale migrations, carbon tracker, sea ice extent, IPCC scenarios on global warming.
This activity from NOAA Earth System Research Laboratory introduces students to the current scientific understanding of the greenhouse effect and the carbon cycle. The activity leads them through several interactive tasks investigating recent trends in atmospheric carbon dioxide. Students analyze scientific data and use scientific reasoning to determine the causes responsible for these recent trends. By studying carbon cycle science in a visual and interactive manner, the activity provides students with a conceptual framework with which to address the challenges of a changing climate.
In this activity for undergraduate students, learners build a highly simplified computer model of thermohaline circulation (THC) in the North Atlantic Ocean and conduct a set of simulation experiments to understand the complex dynamics inherent in this simple model.
This video is one of a series of videos from the Switch Energy project. It describes three types of geothermal sources -- rare ones in which high temperatures are naturally concentrated near the surface, deep wells that require fracturing the rock and then circulating water to bring heat to the surface, and low temperature sources that use constant temperatures just below the surface to heat or cool a building. The latter two are more widely available but cost-prohibitive today.