In this interactive, regionally-relevant carbon cycle game, students are challenged to understand the role of carbon in global climate change. They imagine that they are carbon molecules and travel via different processes through carbon reservoirs on the Colorado Plateau (the Four Corners area of Arizona, Colorado, New Mexico and Utah). This game can be adapted to other regions.
This video clip highlights the effort on by a group of young students to ban the use of plastic shopping bag in the city of Santa Monica. The video documents the effort and provides visual testimony of the effects that trash and specifically plastic bags have on the ocean ecosystem.
This is an animated interactive that displays, on a Global Viewer, NOAA datasets on hazards, ocean, and climate. User can visualize data on phenomena such as hurricanes, humpback whale migrations, carbon tracker, sea ice extent, IPCC scenarios on global warming.
This video addresses two ways in which black carbon contributes to global warming - when in the atmosphere, it absorbs sunlight and generates heat, warming the air; when deposited on snow and ice, it changes the albedo of the surface. The video is effective in communicating about a problem frequently underrepresented in discussions of climate change and also public health.
In this experiment, students will observe two model atmospheres: one with normal atmospheric composition and another with an elevated concentration of carbon dioxide. These two contained atmospheres will be exposed to light energy from a sunny window or from a lamp. The carbon dioxide is produced by a simple reaction and tested using bromothymol blue (BTB).
This activity focuses on reconstructing the Paleocene-Eocene Thermal Maximum (PETM) as an example of a relatively abrupt global warming period. Students access Integrated Ocean Drilling Program (IODP) sediment core data with Virtual Ocean software in order to display relevant marine sediments and their biostratigraphy.