CEO2: The climate business game

CEO2 is a role-playing game that helps students explore different business strategies in order to maximize profit, significantly cut CO2 emissions, and develop low-carbon products by 2030.

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LGM Interactive

Notes From Our Reviewers

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Teaching Tips

Teaching Tips

Debrief after this game.

Students should follow up with a summary of their experience with two scenarios.

This game will require separate computers for individual students or student groups.

Students can be encouraged to read the about this game themselves and proceed at their own pace.

Educators may wish to assign students to one of each of the four scenarios and/or use this game in a group setting to promote active discussion of options and tradeoffs.

This resource could be used to encourage further research into business and policy options.

Students should be challenged to examine the scientific assumptions embedded in this game.

Students should be encouraged to talk about possible motivations of the game sponsor.

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