This hands-on activity will provide students with an understanding of the issues that surround environmental clean-up. Students will create their own oil spill, try different methods for cleaning it up, and then discuss the merits of each method in terms of effectiveness (cleanliness) and cost. They will be asked to put themselves in the place of both an environmental engineer and an oil company owner who are responsible for the clean-up.

This activity offers an introduction to working with Geographic Information Systems (GIS) by using field data on the Urban Heat Island Effect that was collected by students. The field data is entered in the GIS, displayed in a map, and analyzed.

This video describes the foundation Plant for the Planet, a foundation created by a 9-year-old German boy, Felix. This foundation has planted more than 500,000 trees in Germany, which he says help sequester carbon and reduce greenhouse gas emissions. The student rallies, first his community and then other children, to plant millions of trees to offset our energy-use emissions.

C-Learn is a simplified version of the C-ROADS simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.

This is a long-term inquiry activity in which students investigate locations they believe harbor cellulose-digesting microbes, collect samples, isolate them on selective media, and screen them for cellulase activity. These novel microbes may be useful for the production of cellulosic ethanol. In the process they learn about plating techniques, serial dilutions, symbiotic relationships and enzyme specificity. Two methods are provided, one focusing on isolation of pure microbial strains, the other focusing on finding symbiotic communities of microbes.

This Flash animation describes how hybrid-electric vehicles (HEVs) combine the benefits of gasoline engines and electric motors and can be configured to obtain different objectives, such as improved fuel economy, increased power, or additional auxiliary power for electronic devices and power tools.

The activity takes a hands-on approach to understanding El Niño by physically showing and feeling the process. It consists of an El Niño demo to be performed by the teacher and observed by the class as well as an experiment to be conducted by the students themselves individually or in pairs to illustrate the connection between water temperature and atmospheric temperature. Students are asked to make conclusions based on their findings and then examine the chain of events stemming from El Niño.

This is a basic animation/simulation with background information about the greenhouse effect by DAMOCLES. The animation has several layers to it that allow users to drill into more detail about the natural greenhouse effect and different aspects of it, including volcanic aerosols and human impacts from burning fossil fuels.

This activity addresses naturally occurring climate change involving ENSO (El-NiÃo Southern Oscillation). In this activity, students play the role of a policy maker in Peru. First, they determine what sort of ENSO variation is occurring. Then, they must decide how to allocate Peru's resources to manage for possible weather-related problems.

Students use Google Earth to analyze oil consumption per capita in the US and around the world. Students then use spreadsheets to create graphs and calculate statistics regarding per capita energy use among various categories.