In this classroom activity, students measure the energy use of various appliances and electronics and calculate how much carbon dioxide (CO2) is released to produce that energy.

In this activity, student teams research and develop a proposal to decrease the carbon footprint of their city's/town's public transportation system and then prepare a report that explains why their transportation plan is the best for their community.

In this activity, students collect data and analyze the cost of using energy in their homes and investigate one method (switching to compact fluorescent light bulbs) of reducing energy use. This activity provides educators and students with the means to connect 'energy use consequences' and 'climate change causes.' Through examining home energy use and calculating both pollution caused by the generation of electricity and potential savings, students can internalize these issues and share information with their families.

This is a laboratory activity in which students will compare the amount of carbon dioxide in four different sources of gas and determine the carbon dioxide contribution from automobiles. They test ambient air, human exhalation, automobile exhaust, and nearly pure carbon dioxide from a vinegar/baking soda mixture.

This lesson plan engages students in a real-life exploration of climate change as it is affected by greenhouse emissions from vehicles. The aim of this activity is for students to realize the impact of vehicle use in their family and to give students the opportunity to brainstorm viable alternatives to this use.

In this activity, students construct a Global Warming Wheel Card, a hand-held tool that they can use to estimate their household's emissions of carbon dioxide and learn how they can reduce them. One side of the wheel illustrates how much carbon dioxide a household contributes to the atmosphere per year through activities such as driving a car, using energy in the home, and disposing of waste. The other side shows how changes in behavior can reduce personal emissions.

One of a suite of online climate interactive simulations, this Greenhouse Gas Simulator uses the bathtub model to demonstrate how atmospheric concentrations of CO2 will continue to rise unless they are lowered to match the amount of CO2 that can be removed through natural processes.

This short video reviews how nations and individuals on Earth can work together to reduce the emission of CO2. It discusses strategies to reduce greenhouse gas emissions (energy conservation, renewable energies, change in energy use) and the role that government can play in this process.

CEO2 is a role-playing game that helps students explore different business strategies in order to maximize profit, significantly cut CO2 emissions, and develop low-carbon products by 2030.

This short, animated video describes what is meant by climate, its characteristics, and the range of impacts due to climate change. The difference between mitigation and adaptation is also discussed.