An archive of adaptation resources such as guidebooks, tools, and state and local plans as well as a blog about coastal concerns by NOAA's Coastal Service Center. Users can parse resources by states or category.
Climate normals are the average values of meteorological parameters -- such as temperature, precipitation, frost/freeze data, and snowfall data -- over 30-year spans. The climate normals data help describe typical climate conditions for a given place and time of year, and are used as a baseline to which current conditions can be compared.
In this activity for undergraduates, students explore the CLIMAP (Climate: Long-Range Investigation, Mapping and Prediction) model results for differences between the modern and the Last Glacial Maximum (LGM) and discover the how climate and vegetation may have changed in different regions of the Earth based on scientific data.
This video from NASA features scientists who describe the role of salt in the oceans and global oceanic circulation, especially the effect of salinity on the density of water and its global circulation, with reference to global climate change.
In this activity, students gain experience using a spreadsheet and working with others to decide how to conduct their model 'experiments' with the NASA GEEBITT (Global Equilibrium Energy Balance Interactive Tinker Toy). While becoming more familiar with the physical processes that made Earth's early climate so different from that of today, they also acquire first-hand experience with a limitation in modeling, specifically, parameterization of critical processes.
C-Learn is a simplified version of the C-ROADS simulator. Its primary purpose is to help users understand the long-term climate effects (CO2 concentrations, global temperature, sea level rise) of various customized actions to reduce fossil fuel CO2 emissions, reduce deforestation, and grow more trees. Students can ask multiple, customized what-if questions and understand why the system reacts as it does.